Doxygen Samurai Engine 0.0.1
Doxygen Samurai Engine Documentation
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editShortcuts.h
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1#pragma once
2
3
4
5#include <IconsForkAwesome.h>
6
8#include "windowGraphic/gui.h"
9
10namespace samurai
11{
12
14 {
15
16
17 void init(samurai::samuraiImgui::ImGuiIdsManager &imguiIdManager);
18
19 void update(samurai::ShortcutManager &shortcutManager, bool &open);
20
21 static constexpr char *ICON = ICON_FK_PENCIL_SQUARE;
22 static constexpr char *NAME = "Edit Shortcuts...";
23 static constexpr char *ICON_NAME = ICON_FK_PENCIL_SQUARE " Edit Shortcuts...";
24
25 int imguiId = 0;
26 };
27
28
29
30};
void update(samurai::ShortcutManager &shortcutManager, bool &open)
static constexpr char * NAME
void init(samurai::samuraiImgui::ImGuiIdsManager &imguiIdManager)
static constexpr char * ICON_NAME
static constexpr char * ICON