Doxygen Samurai Engine
0.0.1
Doxygen Samurai Engine Documentation
Loading...
Searching...
No Matches
fileChanged.h
Go to the documentation of this file.
1
#pragma once
2
#include "
Config.h
"
3
#include <filesystem>
4
#include <
assert/assert.h
>
5
6
7
#ifdef SAMURAI_WINDOWS
8
9
#define NOMINMAX
10
#include <Windows.h>
11
12
namespace
samurai
13
{
14
15
16
struct
FileChanged
17
{
18
19
std::filesystem::path path;
20
FILETIME time = {};
21
22
void
setFile(
const
char
*path);
23
bool
changed();
24
25
private
:
26
27
};
28
29
#endif
30
31
};
Config.h
assert.h
samurai
Definition
assetManagerWindow.cpp:10
core
utility
fileChanged.h
Generated by
1.10.0