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Doxygen Samurai Engine 0.0.1
Doxygen Samurai Engine Documentation
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#include <Context.h>

Public Types | |
| using | glfwMakeContextCurrent_t = void(GLFWwindow *) |
Public Attributes | |
| ImGuiContext * | ImGuiContext = {} |
| glfwMakeContextCurrent_t * | glfwMakeContextCurrentPtr = {} |
| GLFWwindow * | wind = {} |
| samurai::memory::CustomAllocator | imguiAllocator |
| using samurai::Context::glfwMakeContextCurrent_t = void(GLFWwindow *) |
| glfwMakeContextCurrent_t* samurai::Context::glfwMakeContextCurrentPtr = {} |
| samurai::memory::CustomAllocator samurai::Context::imguiAllocator |