Doxygen Samurai Engine 0.0.1
Doxygen Samurai Engine Documentation
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samurai::Input Struct Reference

#include <input.h>

Collaboration diagram for samurai::Input:
Collaboration graph

Public Attributes

Button lMouse = {}
 
Button rMouse = {}
 
int mouseX = 0
 
int mouseY = 0
 
Button buttons [Button::BUTTONS_COUNT] = {}
 
char typedInput [20] = {}
 
bool hasFocus = 0
 
float deltaTime = 0
 

Detailed Description

Definition at line 59 of file input.h.

Member Data Documentation

◆ buttons

Button samurai::Input::buttons[Button::BUTTONS_COUNT] = {}

Definition at line 69 of file input.h.

◆ deltaTime

float samurai::Input::deltaTime = 0

Definition at line 76 of file input.h.

◆ hasFocus

bool samurai::Input::hasFocus = 0

Definition at line 74 of file input.h.

◆ lMouse

Button samurai::Input::lMouse = {}

Definition at line 62 of file input.h.

◆ mouseX

int samurai::Input::mouseX = 0

Definition at line 66 of file input.h.

◆ mouseY

int samurai::Input::mouseY = 0

Definition at line 67 of file input.h.

◆ rMouse

Button samurai::Input::rMouse = {}

Definition at line 63 of file input.h.

◆ typedInput

char samurai::Input::typedInput[20] = {}

Definition at line 71 of file input.h.


The documentation for this struct was generated from the following file: