Doxygen Samurai Engine 0.0.1
Doxygen Samurai Engine Documentation
Loading...
Searching...
No Matches
callbacks.h File Reference
#include <glad/glad.h>
#include <GLFW/glfw3.h>
Include dependency graph for callbacks.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

void mouseCallback (GLFWwindow *window, int key, int action, int mods)
 
void windowFocusCallback (GLFWwindow *window, int focused)
 
void keyCallback (GLFWwindow *window, int key, int scancode, int action, int mods)
 
void characterCallback (GLFWwindow *window, unsigned int codepoint)
 

Function Documentation

◆ characterCallback()

void characterCallback ( GLFWwindow * window,
unsigned int codepoint )

Definition at line 22 of file callbacks.cpp.

Here is the call graph for this function:
Here is the caller graph for this function:

◆ keyCallback()

void keyCallback ( GLFWwindow * window,
int key,
int scancode,
int action,
int mods )

Definition at line 64 of file callbacks.cpp.

Here is the call graph for this function:
Here is the caller graph for this function:

◆ mouseCallback()

void mouseCallback ( GLFWwindow * window,
int key,
int action,
int mods )

Definition at line 136 of file callbacks.cpp.

Here is the call graph for this function:
Here is the caller graph for this function:

◆ windowFocusCallback()

void windowFocusCallback ( GLFWwindow * window,
int focused )

Definition at line 30 of file callbacks.cpp.

Here is the caller graph for this function: