Doxygen Samurai Engine 0.0.1
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samurai::AssetManagerWindow Struct Reference

#include <assetManagerWindow.h>

Collaboration diagram for samurai::AssetManagerWindow:
Collaboration graph

Public Member Functions

void init (samurai::samuraiImgui::ImGuiIdsManager &idManager)
 
void update (bool &open, ContainerManager &containerManager, LoadedDll &currentDll, samurai::LogManager &logManager, samurai::samuraiImgui::ImGuiIdsManager &imguiIDsManager)
 

Public Attributes

int imguiId = 0
 
char searchText [100] = {}
 
std::filesystem::path currentPath = SAMURAI_RESOURCES_PATH
 

Static Public Attributes

static constexpr char * ICON = ICON_FK_FILES_O
 
static constexpr char * NAME = "Asset manager"
 
static constexpr char * ICON_NAME = ICON_FK_FILES_O " Asset manager"
 

Detailed Description

Definition at line 19 of file assetManagerWindow.h.

Member Function Documentation

◆ init()

void samurai::AssetManagerWindow::init ( samurai::samuraiImgui::ImGuiIdsManager & idManager)

Definition at line 12 of file assetManagerWindow.cpp.

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◆ update()

void samurai::AssetManagerWindow::update ( bool & open,
ContainerManager & containerManager,
LoadedDll & currentDll,
samurai::LogManager & logManager,
samurai::samuraiImgui::ImGuiIdsManager & imguiIDsManager )

Definition at line 17 of file assetManagerWindow.cpp.

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Member Data Documentation

◆ currentPath

std::filesystem::path samurai::AssetManagerWindow::currentPath = SAMURAI_RESOURCES_PATH

Definition at line 34 of file assetManagerWindow.h.

◆ ICON

constexpr char* samurai::AssetManagerWindow::ICON = ICON_FK_FILES_O
staticconstexpr

Definition at line 27 of file assetManagerWindow.h.

◆ ICON_NAME

constexpr char* samurai::AssetManagerWindow::ICON_NAME = ICON_FK_FILES_O " Asset manager"
staticconstexpr

Definition at line 29 of file assetManagerWindow.h.

◆ imguiId

int samurai::AssetManagerWindow::imguiId = 0

Definition at line 31 of file assetManagerWindow.h.

◆ NAME

constexpr char* samurai::AssetManagerWindow::NAME = "Asset manager"
staticconstexpr

Definition at line 28 of file assetManagerWindow.h.

◆ searchText

char samurai::AssetManagerWindow::searchText[100] = {}

Definition at line 32 of file assetManagerWindow.h.


The documentation for this struct was generated from the following files: