#include <iostream>
#include <string>
#include <staticVector.h>
#include <fstream>
#include <staticString.h>
#include <SDL.h>
#include "input/input.h"
#include "memory/CustomAllocator.h"
#include "memory/globalAllocator.h"
#include "openGL/frameBuffer.h"
#include "windowGraphic/window.h"
Go to the source code of this file.
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| #define | READENTIREFILE(x) bool x(const char* name, void* buffer, size_t size) |
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| #define | GETFILESIZE(x) bool x(const char* name, size_t &size) |
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◆ GETFILESIZE
| #define GETFILESIZE |
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| x | ) |
bool x(const char* name, size_t &size) |
◆ READENTIREFILE
| #define READENTIREFILE |
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| x | ) |
bool x(const char* name, void* buffer, size_t size) |
◆ GETFILESIZE()
| typedef GETFILESIZE |
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getFileSize_t | | ) |
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◆ READENTIREFILE()
| typedef READENTIREFILE |
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readEntireFile_t | | ) |
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◆ MaxAllocatorsCount
| constexpr size_t MaxAllocatorsCount = 128 |
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staticconstexpr |