Doxygen Samurai Engine 0.0.1
Doxygen Samurai Engine Documentation
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Container Struct Referenceabstract

#include <baseContainer.h>

Inheritance diagram for Container:
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Collaboration diagram for Container:
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Public Member Functions

virtual bool create (RequestedContainerInfo &requestedInfo, samurai::StaticString< 256 > commandLineArgument)=0
 
virtual bool update (samurai::Input input, samurai::WindowState windowState, RequestedContainerInfo &requestedInfo)=0
 
virtual ~Container ()
 

Static Public Member Functions

static ContainerStaticInfo containerInfo ()
 

Detailed Description

Definition at line 155 of file baseContainer.h.

Constructor & Destructor Documentation

◆ ~Container()

virtual Container::~Container ( )
inlinevirtual

Definition at line 172 of file baseContainer.h.

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Member Function Documentation

◆ containerInfo()

static ContainerStaticInfo Container::containerInfo ( )
inlinestatic

Definition at line 162 of file baseContainer.h.

◆ create()

virtual bool Container::create ( RequestedContainerInfo & requestedInfo,
samurai::StaticString< 256 > commandLineArgument )
pure virtual

Implemented in Mario, MarioEditor, and Gameplay.

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◆ update()

virtual bool Container::update ( samurai::Input input,
samurai::WindowState windowState,
RequestedContainerInfo & requestedInfo )
pure virtual

Implemented in Mario, MarioEditor, and Gameplay.


The documentation for this struct was generated from the following file: