Doxygen Samurai Engine 0.0.1
Doxygen Samurai Engine Documentation
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containers.h
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1#pragma once
2
3#include <Config.h>
4#include <baseContainer.h>
5//this is used to declare containers
7
8
9Container *getContainer(const char* name, samurai::memory::MemoryArena *memoryArena);
10
11
15
16#define SAMURAI_ALL_CONTAINERS() \
17 SAMURAI_DECLARE_CONTAINER(Gameplay) \
18 SAMURAI_DECLARE_CONTAINER(Mario) \
19 SAMURAI_DECLARE_CONTAINER(MarioEditor)
Container * getContainer(const char *name, samurai::memory::MemoryArena *memoryArena)