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mario.h File Reference
#include <gl2d/gl2d.h>
#include <imgui.h>
#include <baseContainer.h>
#include "marioCommon.h"
#include <fileChanged.h>
#include "Sizes.h"
#include "input/input.h"
#include "memory/globalAllocator.h"
#include "windowGraphic/window.h"
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Classes

struct  Transform
 
struct  Player
 
struct  Mario
 

Macros

#define PLAYER_SIZE   glm::vec2(6.f / 8.f, 1.f)
 

Macro Definition Documentation

◆ PLAYER_SIZE

#define PLAYER_SIZE   glm::vec2(6.f / 8.f, 1.f)

Definition at line 26 of file mario.h.